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- ...have a chat! For which tasks (responsibilities)? Improve scene quality directly inside Unity. Enhance gameplay feel through animation, rigging, color, contrast, and visual accents. Improve character behavior and presentation via animation. Identify weak...Fjernjob
- ...readability — spells, impacts, environmental atmospherics, destruction, and gameplay feedback. You will work closely with art direction, animation, design, and engineering to deliver effects that are stylistically on-target, gameplay-clear, and performant within engine budgets...Fjernjob
- ...- building product-accurate geometry from scratch in 3D, and turning engineering CAD data into clean, optimized models ready for animation and the web. THE ROLE This is the person doing the heavy lifting on modeling. You'll take a STEP export or a blank scene and turn...
- ...confirmed, not speculatively. • Set engineering standards and keep the codebase clean and scalable as the team grows. • Integrate UI, animation, Addressables, plugins, 2D/3D assets, and video. • Work closely with designers and artists to turn ideas into experiences...Fjernjob
- ...~ Good visual taste and reference awareness ~ Proficiency in Photoshop and Figma Nice to have Experience creating 2D animations and effects in Unity, and preparing UI for integration Experience using AI tools in your workflow Understanding of UX principles...Fjernjob
- ...Skills Familiarity with modular character customization systems and how changes propagate to related assets. Experience with animation assets and how they interact with art assets in-engine. Scripting for pipeline and tooling (Python, MEL, MaxScript)....Fjernjob
- ...ability to resolve complex technical issues efficiently. ~ Solid understanding of game architecture, gameplay programming, physics, animation systems, and AI fundamentals. ~ Experience working with Git and collaborative development workflows. ~ Familiarity with Agile/...Fjernjob
- ...responsibilities)? Execute complex and critical art tasks independently and on time. Perform asset export, slicing, and optimization for animation. Provide peer feedback on art quality and consistency Collaborate cross-functionally, focusing on strong production...Fjernjob
800 $
...Genres: Educational Platforms: PC LowPolyPaws is a new YouTube Shorts channel from the team behind Softblink — a realistic 3D animated Shorts channel already in production with hired animators. We're not a one-off gig. We're building a long-term team and scaling...Fjernjob- ..., trails, custom data, noise/velocity modules. ~ Shader Graph for URP: your own shaders (dissolve, distortion, flipbook, vertex animation, soft particles) — not just assembling pre-made node packs. ~ Understanding of the mobile render budget and the ability to profile...Fjernjob
- ...ability to create realistic, simulator-level physics and smooth, engaging gameplay. ~ Experience with performance optimisation, animation systems, collision detection, and responsive gameplay across desktop and mobile devices. ~ Ability to work with existing source...Fjernjob
- ...Denmark we do require you to be in Copenhagen WHAT YOU'LL DO * Ship a polished, native-feeling app and sweat the details: animation, haptics, the small touches that make it delightful * Turn a vague idea or a napkin sketch into a real, shipped feature...
- ...Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and...Fjernjob
- ...Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and...Fjernjob
- ...Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and...Fjernjob
- ...Creating beautiful and satisfying visual effects – the “wow” effect, ASMR aesthetics Developing new technologies for rendering and animation Researching and implementing cutting-edge techniques from the computer graphics industry Working on both new projects and...Fjernjob
- ...record of building realistic, simulator-level physics and smooth, engaging gameplay. Experience optimising performance, building animation systems, handling collision detection, and creating responsive gameplay for desktop and mobile devices. Confidence working with...Fjernjob
- ...technical quality standards. For which tasks (responsibilities)? Integrate game content into Unity, including UI, prefabs, animations, visual effects, and other gameplay assets. Configure and maintain UI layouts, screens, HUD, menus, and responsive interfaces...Fjernjob
- ...mobile VR platforms. Build and maintain character pipelines including character setup, rigging, skinning, and preparing assets for animation and in-engine implementation. Create character rigs, support facial rigs where needed, and work with animation assets to ensure...Fjernjob
- ...phases. Establish and maintain unified visual quality standards across multiple projects. Strengthen gameplay feel through animation, rigging, colors, contrast, visual accents, and interaction feedback. Improve environment readability, atmosphere, scene composition...Fjernjob
- ...Team size and structure? Small independent team with project leads, creative direction, writer and story support, Unreal dev, art, anim, production, and external specialists. For which tasks (responsibilities)? Lead the public introduction and early...Fjernjob
- ...documentation). Nice to have: Unity VR frameworks (XR Interaction Toolkit, AutoHands, etc.); Shader development (HLSL); Animation tools like DoTween / PrimeTween; Experience with Meta Horizon SDK or remote config systems. Why do we enjoy working here?...Fjernjob
- ...button states (normal / hover / pressed / disabled / loading), VFX: win and loss events, pickups, bonus triggers, particles, Animation: skeletal (Spine / DragonBones) or sprite sequences, Responsive layouts for both portrait and landscape, mobile through desktop...Fjernjob
- ...across digital touchpoints. You’ll work closely with design, marketing, and product teams to produce high-quality motion assets - from animated explainers and product demos to social media videos and brand storytelling pieces. This is a 3-month contract role ideal for...
- ...design for slot games. For which tasks (responsibilities)? Create high-quality 2D assets from concept to final art ready for animation. Design symbols, backgrounds, UI elements, logos and characters. Prepare clean, well-structured files for animators and developers...Fjernjob
- ...depending on the current needs of the project and can include animation, rigging-related work, mesh cleanup, and preparing characters for... ...: Your portfolio or showreel Examples of humanoid and animal animations Information about your experience with Unreal Engine...Fjernjob