Mid / Senior / Principal SDET / Tools Engineer (remote)
Room 8 Studio
- Fjernjob
Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.
Our Game Development team delivers comprehensive co-development and full-cycle development services. We’ve contributed to some of the industry's biggest titles, including Call of Duty: Modern Warfare II & III , and partner with many of the world’s leading publishers and developers.
With more than 1,100 professionals across Europe, North America, and South America, we continue to grow while remaining proudly independent.
We are looking for Mid, Senior, and Principal SDET / Tools Engineers to join the Core Tools Team working on a large-scale Unreal Engine 5 open-world project.
The Core Tools Team develops and maintains the engineering tools that artists, designers, QA specialists, and developers rely on to create, validate, optimize, and ship content at scale. These tools include editor extensions, asset validation systems, pipeline automation, content-capture frameworks, workflow integrations, and automated testing solutions.
Depending on your level, you'll either contribute to well-defined features, own complex tools and subsystems, or help shape technical direction, architecture, and engineering standards across the team.
For which tasks (responsibilities)?
Design, develop, and maintain tools used across the project
Build Unreal Engine 5 editor and runtime features using C++
Develop Python-based tooling and automation solutions
Integrate tools with Perforce, REST APIs, CI/CD pipelines, and internal services
Create automated tests and maintain tool quality
Participate in code reviews and technical discussions
Collaborate closely with artists, designers, QA, gameplay, and engine teams
Investigate and solve technical challenges across tools, pipelines, and workflows
Contribute to improving engineering processes and development efficiency
Senior and Principal-level engineers will additionally:
Drive architecture and technical decisions
Mentor engineers and support team growth
Define engineering standards and best practices
Partner with technical leadership on roadmap planning and technical strategy
What kind of professional are we looking for?
Strong modern C++skills
Hands-on experience with Unreal Engine 5
Experience with:
Editor plugins
Runtime modules
Unreal reflection system
Slate/UMG or Dear ImGui
Subsystems and Actors
Editor scripting and automation
Python scripting and tooling experience
Experience with REST APIs and JSON integrations
Familiarity with Perforce workflows
Understanding of 3D content pipelines and game production workflows
Experience writing automated tests
Strong problem-solving skills and ownership mindset
Advanced English communication skills
Why do we enjoy working here?
Competitive compensation package
Opportunity to work on a cutting-edge AAA Unreal Engine 5 project
Private medical care
Paid time off
Professional growth and learning opportunities
A collaborative, international environment
A team passionate about building world-class games and technology
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